EE 靠 CELL模擬 連GS也靠CELL
個人猜測通常無法模擬的因素大概是卡在當時PS2超寬的記憶體頻寬
不過應該很少遊戲可以用盡頻寬(汪達與巨象?)
May 10th 2008
SYSTEM SOFTWARE UPDATE - CHANGELOG - FOR SELECTED DEVELOPMENT PERSONAL ONLY
2.39 ( Development BUILD 1046 )
Changelog - System Software Update
- In-Game XMB(TM)
- Can now play custom soundtracks in a...